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Final Fantasy II
Magic Spells

 

White Magic

Spell MP Spd Effect Lv Lv Lv Lv Lv
Cure1 3 2 Restore some HP E E 3 E E
Sight 2 - On overworld, see more of the map E 3 4 E -
Hold 5 2 Inflicts paralysis E - 7 E -
Peep 1 - View enemy HP and weaknesses E 8 - E -
Slow 14 2 Decreases turn speed in battle E - - E -
Life1 8 - Cure Swoon with low HP 11 - - E 11
Cure2 9 2 Restore HP, 3x stronger than Cure1 13 15 - E 13
Mute 6 4 Cannot cast magic 15 - - E 15
Heal 20 4 Cures all status effects 18 24 - E 20
Bersk 18 2 Loses control, using only physical attacks 20 - - E 18
Blink 8 - Increases dodge % in battle 23 - - E 23
Charm 10 2 Inflicts confusion 24 - - E 25
Exit 10 - Instantly leave dungeons or escape from battles E 19 - E 19
Cure3 18 2 Restore HP, 3x stronger than Cure2 30 - - E 33
Size 6 8 Inflicts mini 30 - - E 31
Fast 25 2 Increases turn speed in battle 33 - - E 38
Float 8 2 Immune to ground attacks and damage tiles 35 - - E 40
Wall 30 - Reflects all magic 36 - - E 44
Cure4 40 - Full heal on single target, 2x stronger than Cure2 on multi 38 - - E 48
Life2 52 4 Cure Swoon with full HP 45 - - E 56
White 46 6 Powerful Holy elemental damage 55 - - - 52

E - Already known or learned through an event

 

Black Magic

Spell MP Spd Effect Lv Lv Lv
Fire1 5 2 Weak fire damage E E E
Ice-1 5 2 Weak ice damage 2 E E
Lit-1 5 2 Weak lightning damage 5 E E
Sleep 12 6 Prevents target from acting for a few rounds 8 E E
Venom 2 2 Damages HP in small increments over time 10 E E
Warp 4 - Return to last used door in dungeon, or instantly escape from battles 12 E 26
Toad 7 6 Inflicts Toad; disables all magic abilities and massively reduces atk/def 13 E 22
Stop 15 4 Prevents target from acting for a few rounds 15 E 14
Piggy 1 12 Inflicts Pig; disables all magic abilities and massively reduces atk/def 20 E 11
Virus 20 - Stronger version of Venom; damages HP in small increments over time 26 E 19
Fire2 15 6 Medium fire damage E E 12
Ice-2 15 6 Medium ice damage E E 11
Lit-2 15 6 Medium lightning damage E E 13
Psych - 10 Steal enemy MP to restore the caster 32 E 40
Drain 18 6 Steal enemy HP to heal the caster; reverse effect on Undead 36 E 26
Ice-3 30 8 Strong ice damage 39 E 32
Fire3 30 8 Strong fire damage 42 E 33
Lit-3 30 8 Strong lightning damage 45 E 34
Quake 30 4 Damages all non-flying enemies 47 - 23
Stone 15 4 Small chance of instantly killing a single enemy 49 E 36
Weak 25 4 Small chance or reducing a single enemy to critical HP 51 E 48
Fatal 35 10 Small chance of instantly killing a single enemy 52 - 46
Nuke 50 - Massive single-target fire damage 55 - 52
Meteo 99 20 Massive damage to all enemies 60 E 50

 

Call Magic

Summon
MP Spd Effect Location
Imp 1 - Light damage to one enemy Already known
Chocobo 7 6 Weak non-elemental damage to one enemy Already known
Mage 8 - Large damage to one enemy Drop: Mage
Bomb 10 - Damage to a single enemy Drop: Balloon, Grenade
Mist 20 6 Non-elemental damage to all enemies Already known; Underworld
Jinn 30 8 Fire damage to all enemies Already known; Underworld
Shiva 30 8 Ice damage to all enemies Already known; Underworld
Indra 30 8 Lightning damage to all enemies Already known; Underworld
Titan 40 10 Uses Quake to damage all non-flying enemies Already known; Underworld
Ashura 50 2 Randomly cast Life1, Cure3 or Cure4 on the entire party Land of Summoned Monsters
Leviathan 50 6 Massive tidal wave damages all enemies Land of Summoned Monsters
Sylph 25 2 Drains HP from enemies and heals the party Sylvan Cave
Odin 45 4 Instantly kill all non-boss enemies Baron Castle
Bahamut 60 6 Massive damage to all enemies Cave Bahamut