Hal 1988 Action NES 1 Player | 2 Player Co-op
JoustIn the medieval age, knights were proving their skills and bravery by playing the game called Joust. In the future well beyond our knowledge, the knights of hyperspace are playing their version of Joust. They saddle up the space ostrich, and fight with aliens. You must adjust yourself to this unknown environment called hyperspace. You are not fighting for fame or glory, you are fighting for your own life. Knock the aliens off before they get to you. It is not an easy task, but somebody must do it. Can you be the survivor of this space fight? Good Luck! Believe me you will need it.
In Joust, you defeat opponents by bumping into them from above. At an even level, you will simply bounce away. Expert control over your ostrich will be needed to get into position, while preventing the Buzzard Riders from getting the drop on you.
The enemy Buzzard Riders come in several forms, each more dangerous than the last:
Bounder
These slow moving knights aren't much faster than you and lose altitude faster
Hunter
Faster moving knights that will rapidly change position to follow you
Shadow Lord
Moving at lightning fast speeds, they can fly straight and aggressively
The Pterodactyl will appear if the wave drags on too long. Having the highest lance will have no effect against this fearsome beast; it can only be defeated by striking it directly in its maw.
A defeated opponent will drop an egg. After a short period of time, if it lands safely on a platform, a Buzzard Rider will hatch from it as a stronger variant. Collect them first to prevent them from taking to the skies once again.
As the wave begins, Buzzard Riders will materialize from the spawn ports located around the battleground. All combatants enjoy a brief invincibility but once you move, it's game on.
In Wave 3, the Troll's fire will burn away the bridge, exposing the lava beneath. If you fly too close, the Troll's hand will come up to grab you. Fly rapidly to break his grasp.
Every 5th wave will be a special Egg Wave where eggs appear around the stage. They will begin hatching soon so collect as many as possible before then.
Exiting on one side of the arena will return you to the other side of the screen. Use this to your advantage to drop in on your opponents and make sure they don't do the same to you.
Taking and holding the high ground isn't easy. Holding the [B] button will make your ostrich continually flap its wings to gain altitude and speed quickly. Pressing [A] will make him flap once, allowing you to set a rhythm for precise positioning. Only experience will teach you when to switch between the two in different situations.
As you advance through the waves, the battleground will transform. In addition to the bridge burning away, platforms and their spawn ports will periodically vanish. Eventually, you will be left with a wide open space for chaotic aerial combat.
AAVYYAPA Invincibility Game Genie SXXKKZVI Unlimited Lives Game Genie PEOGLAIA Start With 1 Life Game Genie ZEOGLAIE Start With 9 Lives Game Genie PASGKGAA Stronger Flight Game Genie GXSKTASA
GXSKGASA
GXVGGASAResume on Current Level Game Genie




In Joust, you defeat opponents by bumping into them from above. At an even level, you will simply bounce away. Expert control over your ostrich will be needed to get into position, while preventing the Buzzard Riders from getting the drop on you.
Bounder
Hunter
Shadow Lord
The Pterodactyl will appear if the wave drags on too long. Having the highest lance will have no effect against this fearsome beast; it can only be defeated by striking it directly in its maw. 


As the wave begins, Buzzard Riders will materialize from the spawn ports located around the battleground. All combatants enjoy a brief invincibility but once you move, it's game on.
In Wave 3, the Troll's fire will burn away the bridge, exposing the lava beneath. If you fly too close, the Troll's hand will come up to grab you. Fly rapidly to break his grasp.
Every 5th wave will be a special Egg Wave where eggs appear around the stage. They will begin hatching soon so collect as many as possible before then.
Exiting on one side of the arena will return you to the other side of the screen. Use this to your advantage to drop in on your opponents and make sure they don't do the same to you.
As you advance through the waves, the battleground will transform. In addition to the bridge burning away, platforms and their spawn ports will periodically vanish. Eventually, you will be left with a wide open space for chaotic aerial combat.